AUGUST 1TH TO AUGUST 13TH, LUND, SWEDEN
LATEST UPDATE: 2023-08-03 17:16
- Updated: session information and participants.
ABOUT
The venue is at the third floor in the office of Svep Design Center AB, St. Lars väg 42A, in the southern part of Lund.
It is possible to park nearby – if you use one of the company parking spaces, there is no fee.
From Copenhagen airport it is 45 minutes by taxi (something like 1000SEK), or train. Contact me if you have questions.
You can usually manage with a credit card only, no need to use cash, even for smaller transactions.
We have access to one big conference room, and common room/dining room.
Both rooms are equipped with large TV-screens and conference 360-degrees cameras (Meeting Owl).
A guest wifi-network is available.
Lunch will be served at the venue on Saturday and Sunday, as well as dinner on Saturday evening, as catering. In addition, coffee, soda, fruit, chips etc. will be available.
Expected cost per onsite-participant (exchange course used is 1€=11SEK, rounded upwards a bit):
- Friday only: 120SEK / 11€
- Saturday only: 450SEK / 40€
- Sunday only: 250SEK / 22€
- Saturday to Sunday: 650SEK / 57€
- Friday to Sunday: 720SEK / 63€
- REMOTE ONLY: A donation/contribution in some shape or form to Ukraine.
This is to be paid on arrival using SWISH (Swedish electronic payment system) or cash in SEK or EURO. If there are any funds left afterwards they will be donated to a charity connected to Ukraine of my choice.
On Sunday evening, there will be a farewell dinner at a restaurant for those wo stay to the next day.
There are several hotels at a walking distance from the venue, but two suggestions are Hotel Concordia and SAS Radisson.
Hotel Concordia is an older building (built 1882) and closer to the city center, whereas SAS Radisson is of fairly recent build and distant from the city center.
If you haven’t arranged for a hotel, it is recommended that you do it asap – the summer is a busy time in Lund, and hotel rooms can become scarce.
ONSITE (11 PEOPLE)
- Andy Gibson, UK
- Friday-Sunday
- Sunday dinner: TBD
- Edward Andersson, Sweden
- Friday evening
- Saturday morning TBD, Saturday afternoon/evening.
- Sunday dinner: No
- Jonas Nilsson, Sweden
- Friday-Sunday
- Sunday dinner: TBD
- Kristina Sten, Sweden
- Friday-Saturday
- Sunday dinner: TBD
- Lasse Nevala, Finland
- Friday-Sunday
- Sunday dinner: TBD
- Mikael Hegardt, Sweden
- Friday-Sunday
- Sunday dinner: Yes
- Neil Thompson, UK
- Friday-Sunday
- Sunday dinner: TBD
- Paul Künnap, Estonia
- Friday-Saturday, Sunday TBD
- Sunday dinner: TBD
- Richard Newby, Sweden
- Friday-Sunday
- Sunday dinner: TBD
- Stephen T Althand, Norway
- Friday-Sunday TBD
- Sunday dinner: TBD
- Anders Johansson, Sweden
- Saturday-Sunday
- Sunday dinner: TBD
REMOTELY (4 PEOPLE)
- Alun Rees, UK
- Sunday afternoon only
- Connie Bechtel, USA
- Friday-Sunday
- Patrick McDonald, USA
- Friday TBD, Saturday-Sunday
- Neil Stewart, USA
- Friday-Sunday
PROGRAM
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17:30 – 19:00 MEET AND GREET
Will (tentatively) be available remotely via Zoom or Teams for online participants.
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Session 1-1 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
Session 1-2 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
___________________________________________________________________________
SATURDAY MORNING 09:00 – 13:00 (LOCAL TIME)
Session 2-1 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
Session 2-2 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
___________________________________________________________________________
13:00 – 14:00 LUNCH
Served at the venue.
___________________________________________________________________________
SATURDAY AFTERNOON 14:00 – 18:00 (LOCAL TIME)
Session 2-3 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
Session 2-4 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
___________________________________________________________________________
18:00 – 19:00 DINNER
Served at the venue.
___________________________________________________________________________
SATURDAY EVENING 19:00 – 24:00 (LOCAL TIME)
Session 2-5 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
Session 2-6 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
___________________________________________________________________________
___________________________________________________________________________
SUNDAY MORNING 09:00 – 13:00 (LOCAL TIME)
Session 3-1 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
Session 3-2 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
___________________________________________________________________________
13:00 – 14:00 LUNCH
Served at the venue.
___________________________________________________________________________
SUNDAY MORNING 14:00 – 18:00 (LOCAL TIME)
Session 3-3 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
Session 3-4 HEADLINE by GM NAME
Type: Onsite/online GM, onsite/online players etc.
Players (seats): TBD
Room: conference room/cyberspace etc.
Technical: according to GM instructions etc.
___________________________________________________________________________
19:00 – 21:00 DINNER AT RESTAURANT
To be decided…
___________________________________________________________________________
ADVENTURES & SUCH
For online sessions, players will be connecting individually or from the venues conference room.
Players taking part at venue should bring a laptop or tablet – check technical requirements for each session.
By Alun Rees
By Neil Thompson
By Andy Gibson
By Andy Gibson
By Patrick McDonald
By Patrick McDonald
By Richard Newby
By Neil Thompson
By Neil Thompson
By Edward Andersson
By Andy Gibson
By Alun Rees
Form (Online/Onsite): Online individually/group in conference room.
Number of players: 4
Setting (e.g. Harn, Harnplayer): Against the Dark Conspiracy.
Technical requirements: This will be an entirely online offering using Zoom and online character sheets. Players require laptops or tablets.
RUNS ONLY ON SUNDAY AFTERNOON
A safe house in Nemiran … the sounds of Golotha from an open top floor window … a hooded figure in a shadowed corner briefs their gathered agents – unlikely allies intent on stopping ‘The Great Rising’ that will see all Harn fall to the undead hordes of Morgath …
“The Morgathians are looking for a musician, Torald, who was for a brief time a favourite of Queen Erela; who is more than sympathetic to the Morgathian Church”.
“We don’t know why but they want him. There are sacrifices a-plenty on the streets of Golotha so they don’t chase people unless they are valuable … or know too much …”.
“My informants say he is holed up in a tenement in Sewertown – find out what he knows before they catch up with him”.
” … you don’t have much time …”
By Neil Thompson
Form (Online/onsite): Onsite only
Number of players: TBD
Setting (e.g. Harn, Harnplayer): Harnworld, Roll20
Technical requirements: Paper, pen and dice
Description TBD.
By Andy Gibson
Form (Online/onsite): Onsite only
Number of players: 3-4
Setting (e.g. Harn,
Harnplayer): Torchbearer hack for Hârn setting
Technical requirements: Laptop or tablet TBD.
Up in the mountains and snow and ice of the Froy valley in Menglana, the Dagen of Ibanvaal have crossed the Beneta Pass and fallen upon Froyby. When the spring thaw arrives an attack on Froyaheim is expected; the febrile atmosphere in the Storzars’ main settlement is intensified by the rumour that they carry with them the “Blood of Agrik”.
What exactly the “Blood of Agrik” is, is a mystery, but if nothing else it will boost the morale of the invaders and sap that of the outnumbered defenders. Storzar has offered a rich reward for those able to steal away or rub out this threat.
Down on your luck, and outcast from “polite” society, you are a band of “adventurers”, the lowest of the low. So why not take a chance and try to win honour and renown by saving Froyaheim and the kingdom beyond – and maybe making yourself rich, in the process…?
This session is designed to be an introduction to the Torchbearer systems as applied to Hârn/Ivinia. As such, no preparation is needed, but it would be useful if you have a number of six-sided dice, a pencil and a rubber.
The Torchbearer system is quite different from many systems that you may have tried – so a flexible and awake brain would also be an advantage!
By Andy Gibson
Form (Online/onsite): Onsite/online.
Number of players: TBD
Setting (e.g. Harn, Harnplayer): TBD
Technical requirements: TBD.
Description TBD.
By Patrick McDonald
Form (Online/Onsite): Remote GM, online individually/group in conference room.
Number of players: 3-6
Setting (e.g. Harn, Harnplayer): Chendy Kanday; Harnmaster
Technical requirements: Laptop or tablet, Zoom, pdf viewer.
This is the classic murder mystery (with a twist) set in Chendy in the dead of winter. Your group is lead by a priest bringing a religious decree to Sarkum and become snowed in at this remote abbey along the way. I’ll change it up so if you’ve played this classic adventure before it won’t be the same…
By Patrick McDonald
Form (Online/Onsite): Remote GM, online individually/group in conference room.
Number of players: 3-6
Setting (e.g. Harn, Harnplayer): Chendy Kanday; Harnmaster
Technical requirements: Laptop or tablet, Zoom, pdf viewer.
What happens at Galopia’s Feast, stays at Galopia’s Feast. That’s what they say, and you certainly hope that’s true.
You had the great honor of an invite to one of Lady Cheselyne Hosath’s infamous parties. A fabulous musician entertained and you may have had a bit more wine than you should have. You followed the crowd to the afterparty at Galopia’s Feast. You don’t remember much of what happened, but you are not proud of your behavior. You awaken in a dark but extremely well furnished room.
What exactly happened last night?
By Richard Newby
Form (Online/Onsite): Onsite only.
Number of players: 4-8
Setting (e.g. Harn, Harnplayer): Loosely based in Harn. Warrior, Rogue & Mage (modified for low magic system).
Technical requirements: Dice (D6), pencil.
Khuzdul Road Crew (a.k.a. The Boys from the Silver Way)
Form (Online/Onsite): Onsite only
Number of players: 4-8
Setting (e.g. Harn, Harnplayer): Loosely based in Harn. Warrior, Rogue & Mage (modified for low magic system).
Technical requirements: Dice (D6), pencil.
WRM is a free (!) set of fantasy Rules available from https://www.drivethrurpg.com/product/82643/Warrior-Rogue–Mage
or direct from Stargazer Games at http://www.stargazergames.eu/warrior-rogue-mage/
A small group of Khuzdul are completing their militia duties as road repairs on the Silver Way, south of Zerhun. On the final days, they meet an old Khuzdul entertainer with a story to tell, and get into a mixed bag of mischief.
11 pre-generated Khuzdul characters are there to be selected from.
Loosely based in Harn, on the Silver Way south of Zerhun.
Fee free to download the rules if you wish.
By Neil Thompson
Form (Online/onsite): Onsite only
Number of players: TBD
Setting (e.g. Harn, Harnplayer): TBD
Technical requirements: Paper, pen and dice
Description TBD.
By Neil Thompson
Form (Online/onsite): Onsite only
Number of players: TBD
Setting (e.g. Harn, Harnplayer): Harnworld, Fate
Technical requirements: Paper, pen and dice
Description TBD.
By Edward Andersson
Form (Online/Onsite): Online individually/group in conference room.
Number of players: 4
Setting (e.g. Harn, Harnplayer): Harn/using Forbidden Lands rules.
Technical requirements: Remote participants will need a laptop or tablet and be able to use zoom. Access to three sets of 6 d6 dice in different colours, one d8, d10 and d12 is helpful but not required.”
Most pilgrims to Araka-Kalai take the most travelled routes and travel in large groups for safety. A minority travel in small groups, along unused paths; trusting in speed, stealth and their faith in Ilvir to keep them safe. This is the tale of a handful of such pilgrims…
This will be a relatively open sandbox scenario. There are pregenerated characters with a clear sense of their goal but the route taken is largely up to the players.
By Andy Gibson
Form (Online/onsite): Onsite/online.
Number of players: TBD
Setting (e.g. Harn, Harnplayer): TBD
Technical requirements: TBD.
Description TBD.